Devlog
- May 21, 2021 by Pneumatic Productions#Lunertia, #Pneumatic Production, #Falmouth University, #Games AcademyHi all, turns out we had a few bugs to work out, so here’s the final final build of Lunertia! We fixed a few issues, such as: Fixed an issue where the player would have every weapon in the subway an... Continue reading
- March 23, 2021 by Pneumatic Productions#Games Development, #Falmouth University, #Lunertia, #Pneumatic Productions, #Games Academy, #Dev Update, #Patch NotesHi everyone! Nathan here again, popping in to give you a quick update on everything that’s happened over the last few weeks. Unfortunately some personal issues meant that we’re a little late on th... Continue reading
- February 22, 2021 by Pneumatic Productions#lunertia, #Pneumatic Productions, #Games Development, #Student Project, #Falmouth University, #Games AcademyHi everyone! My name is Nathan, I’m the head writer and theme keeper for Pneumatic Productions, and I’m here to give you our first update for our game going forward! We’re going to be making one... Continue reading
- January 19, 2021 by Pneumatic Productions#fps, #student team, #Lunertia, #update, #demo, #production, #pre-production, #iterationHi there folks! We have recently uploaded the most recent build of Lunertia to our page! Demo Day at Falmouth University marks the end of pre-production and was an opportunity to get feedback from lec... Continue reading
- November 06, 2020 by Pneumatic Productions#Lunertia, #Pre-Production, #Team CompositionHi there! We are Pneumatic Productions, a student team of 16 people in our third year at Falmouth University. Lunertia is our third year team major project. We are building the game in Unity and wor... Continue reading